Articles
Manufacturing ‘aha moments’ for your users – How to create that critical moment when a user first understands your product and why they need it.
Design patterns are a better way to collaborate on your design system – Focus on designing patterns over individual elements to work in parallel and create reusable components.
Product-led growth and UX – UX is vital for product-led growth strategies, enabling customers to try out the product as quickly as possible.
Strategic UX research is the next big thing – How organisations connect their long-term direction and strategy to customers’ and users’ deepest needs.
Managing design teams – Thoughts on the best approaches to manage design teams, whether you’re a designer moving into management or a manager learning about design.
The AI takeover of Google Search starts now – Anyone who relies on search really needs to start thinking about what happens when Google decides to capture all that traffic for themselves.
Designing intuitive onboarding experiences for SaaS products – Tips and best practices for designing great onboarding flows.
Cool tools
Degreeless Design – Thoroughly comprehensive repository of online design resources.
NodePad – Quickly brainstorm ideas and question topics with a mindmap-style interface to ChatGPT.
Visual Frameworks – A collection of simple concept illustrations.
Jam.dev – Visual bug reporting tool for websites.
Cool stuff
Early computer art in the ‘50s and ‘60s – Fascinating look at the history of computer art.
Rooms.xyz – Make and share interactive voxel rooms. Cute, hope it doesn’t turn out to be some web3/metaverse thing.
It’s a-door-able – Quick, delightful mini-game.
Ambient garden – Generative audio landscape. Relaxing.
Pixpaint – Lovely animated drawing toy.
Bobby Fingers – Bobby Fingers makes dioramas of unusual scenes, such as Mel Gibson’s drunk driving arrest, then buries them as a sort of treasure hunt. But as with most things, the journey is what matters.
Don’t forget
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