Articles
The factory is the product – Getting better at making the thing makes the thing better.
Lean UX documentation for tracking and communicating in agile – How to document the right thing at the right time and avoid information overload.
Always sort product lists by diversity-based ‘relevance’ – Customers decide whether a product list is relevant in the first few seconds. Make sure the top products are representative.
Simple things are complicated: making a show password option – Doing things the right way is often harder, but necessary.
An overview of mapping techniques used in UX design process – All the different ways to build common understanding by visualising information.
You are what you do, not what you say or write – Using the recent drama at Basecamp to explore the importance of trust in the workplace and how it’s not enough to say the right thing, but to actually do it as well.
Cool tools
The Universal Score – A questionnaire to find out how well you're designing for inclusion and belonging.
Aspect.app – Free visual website builder. Good, simple alternative to Webflow.
The psychology of design – Emoji overdose, but a handy primer to some of the psychological principles and biases behind user experience.
Project Awesome – A huge list-of-lists, covering pretty much everything tech-focused.
Cool stuff
Internal combustion engine – How an engine works, with stunningly good 3D visualisation and animation. Recommended.
Infinite nature – Fly through a still photo using AI-based procedural generation. Like flying in a dream.
(AI)dentity – Exploring how a neural net trained to classify images interprets and reinforces racial, gender and cultural stereotypes.
Shit User Story – “As an existing user I want to hunt for the login button amongst multiple large sign-up buttons so that the new sign-ups metric continues to improve.” The ex-product manager in me feels seen.
Also
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